Workaround to make sure enemies don't do instantaneous horizontal flips while the player might be standing on them. Pretty hard to tell that's what it's doing in the cases I tried (good thing)! But it's hacked in in a way where it doesn't account for enemy size.
Workaround to make sure enemies don't do instantaneous horizontal flips while the player might be standing on them. Pretty hard to tell that's what it's doing in the cases I tried (good thing)! But it's hacked in in a way where it doesn't account for enemy size.