DaltonSW / MVM23

Metroidvania Month 23 - Written in C# Godot 4.0
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Prevent enemies from flipping off player #151

Closed rustrix closed 7 months ago

rustrix commented 7 months ago

Workaround to make sure enemies don't do instantaneous horizontal flips while the player might be standing on them. Pretty hard to tell that's what it's doing in the cases I tried (good thing)! But it's hacked in in a way where it doesn't account for enemy size.