Closed Anakia69 closed 2 years ago
To complete the report
UN'SOK : Mutated Construct : they are impossible to hit as they are considered allies ; => To add to this issue, they can be hit by some AOE spells, like rain of fire (warlock), or consecration (paladin), but it's impossible to target them and use singles attacks on them
IMPERIAL VIZIER ZOR'LOK: Mind control : you can't hit players under the effect of the spell. Also, our Warlock has been MC'ed and none of his spells have been used, he kept hitting with his sword, nothing else ; => Same as Un'sok, AOE spells seems to hit controlled players, and after quite some times, we ould focus minded players (about maybe 15-20 sec), and CM doesn't seems to do much, I did around 3-4 sword hit as a warlock under 3 CM, not spells/CD casts
SHEK'ZEER : Spawn of the "Dissonance Field" at the time of the transition in P2 (it shouldn't). See this : "Twice during Phase One (30 seconds into the phase, and 60 seconds after that) Shek'zeer will place two Dissonance Fields on the ground, a little way apart from one another. => timers look wrong on Lotus, if you watch my stream, Exorcus (addon) tracks the length of the fight and you can see that they spawn on wrong timers ; => You also can't go inside one the dissonance field without the Cry of Terror debuff to make it explode faster by casting spell inside, you are bump outside if you try to go inside without the debuff. With the debuff you can go inside without issue, but as soon as your debuff is over, you are bump outside.
Hopefully fixes have been made here!
Un'Sok issues also deemed INVALID
Player Mutated Constructs can be directly attacked, not just with AoE.
Self Kick also appears to be working properly.
Both mechanics were tested outside and during the encounter.
@Anakia69 @Theralion What should happen to non-expired dissonances when the empress transitions in phase 2? should they just explode and wipe all the raid for not being able to consume them fast enough? (timers for it are now corrected)
Well they should just keep going and explode when they run out of energy. It is the raid job to avoid that by soaking them (so they explode faster) since it definitely increases wipe chances.
Alright, thanks
Describe the bug
IMPERIAL VIZIER ZOR'LOK
GARALON :
MEL'JARAK :
UN'SOK :
SHEK'ZEER :
To Reproduce
Try HoF ! :)
Screenshots
See our streams below : https://www.twitch.tv/videos/1228818262 https://www.twitch.tv/videos/1228784876
Additional context
Guild name : Eternal Symphonia, Char name : Bringbackdxe, Discord : Malax#7387