Closed HalejoAS closed 6 years ago
By the way with the inclusion is the mesh already being considered for collision avoidance? What if want to grasp it, and need to disable temporally the collision checking for this mesh?
This is a malformed PR, you should rebase with the current state of developmental branch and only commit what you have changed.
Do not do
git add --all
do
git add <File you changed>
Could you please see the comments I've made on the Objects.cpp executable, there is a general lack of comments explaining what and how are you doing things, and some things that should not be there.