[ ] --Lessons on dynamic range and the difference between how your eyes see and cameras see.
[ ] --Lessons on lens angles, distortion, compression, effects on subject, how to use these things, correct these things.
[ ] --Lesson about equivalent exposures not being equal exposures, highlighting aesthetic differences.
[ ] --professor walks through a series of images as a lesson plan
[ ] --add "positive reinforcement" to points in tutorial.
[ ] ---Double exposure tutorials, with variety of shots done at many exposures and setting to see how double exposure would turn out in multiple scenarios with optimal and poor settings choices.
Gamifiy it:
[ ] --Gamify the app, Prof challenge after can be unlocked after initial tutorial is complete. Could possibly include quiz questions too.
[ ] --add "positive reinforcement" to points in game.
[ ] --Gamify the app: Level 1: Take image that has more grain. Take image that shows motion. Image that freezes motion. Quiz questions about simple things like aperture size and number.
[ ] --Gamify the app: Level 2: Take image that freezes motion and has medium DOF. Show motion and has medium DOF. Freeze motion with shallow DOF.
Social Media and authentication methods:
[ ] -- Social Media sharing??
[ ] ---Instagram/twitter/facebook api for sharing and authentication??
Aesthetics:
[ ] -make it pretty and framed better, basically not look like it sucks.
[ ] --SLIDERS; Aperture, Shutter Speed, and ISO buttons thumbnail images change according to selected setting. Ex: The aperture thumbnail matches what the aperture should look like at the selected setting. Could customize the sliders drag point to be an animated image presenting this.
Further learning features, digital editing, lighting, ect:
[ ] -user can add own notes to image.
[ ] -Image notes based on ranges of setting. ex: if(aperture >=f2.8 || aperture <=f4.0 => addNote(notes about shallow DOF, why aperture blah blah))
[ ] ---Add scene selection, the ability to switch between scenes with corresponding databases.
[ ] ---Add light meter showing exposure of selected settings.
[ ] --Flickr api for full database. https://www.flickr.com/services/api/
[ ] ----Unsplash/500px api for images searching.
[ ] ----Google analytics.
[ ] -Set-up on Digital Ocean
[ ] --Lessons about exposure and manual settings.
[ ] --Lessons on dynamic range and the difference between how your eyes see and cameras see.
[ ] --Lessons on lens angles, distortion, compression, effects on subject, how to use these things, correct these things.
[ ] --Lesson about equivalent exposures not being equal exposures, highlighting aesthetic differences.
[ ] --professor walks through a series of images as a lesson plan
[ ] --add "positive reinforcement" to points in tutorial.
[ ] ---Double exposure tutorials, with variety of shots done at many exposures and setting to see how double exposure would turn out in multiple scenarios with optimal and poor settings choices. Gamifiy it:
[ ] --Gamify the app, Prof challenge after can be unlocked after initial tutorial is complete. Could possibly include quiz questions too.
[ ] --add "positive reinforcement" to points in game.
[ ] --Gamify the app: Level 1: Take image that has more grain. Take image that shows motion. Image that freezes motion. Quiz questions about simple things like aperture size and number.
[ ] --Gamify the app: Level 2: Take image that freezes motion and has medium DOF. Show motion and has medium DOF. Freeze motion with shallow DOF.
[ ] -- Social Media sharing??
[ ] ---Instagram/twitter/facebook api for sharing and authentication??
[ ] -make it pretty and framed better, basically not look like it sucks.
[ ] --SLIDERS; Aperture, Shutter Speed, and ISO buttons thumbnail images change according to selected setting. Ex: The aperture thumbnail matches what the aperture should look like at the selected setting. Could customize the sliders drag point to be an animated image presenting this.
[ ] --Add image editing
[ ] https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Pixel_manipulation_with_canvas
[ ] ---lighting tutorials, interactive.