numX - private number, x axis index value.
numY - private number, y axis index value.
numZ - private number, z axis index value.
Methods:
funSetPoint() - takes 3 numbers as the x y z index to define the point.
funGetPoint() - returns an array containing the three indexes of the point
funGetAxisX() - returns the index value of axis X.
funGetAxisY() - returns the index value of axis Y.
funGetAxisZ() - returns the index value of axis Z.
Priority: Unset
Depends:
0.0 Master (OO)-[OO.class.js]
Description:
An x,y,z axis triangulation point.
UML
Properties:
Methods: