DanielChappuis / reactphysics3d

Open source C++ physics engine library in 3D
http://www.reactphysics3d.com
zlib License
1.54k stars 223 forks source link

Does this support iOS? #229

Closed ccworld1000 closed 2 years ago

ccworld1000 commented 2 years ago

Does this support iOS?

DanielChappuis commented 2 years ago

It is officialy supported on Linux, Windows and MacOS with a C++11 compiler. I have never tried to compile it for iOS however.

mokalux commented 2 years ago

I can confirm it works for android, it should be working for ios too (giderosmobile uses this library and I haven't heard of any problem using it for ios, I use it for android though).

DanielChappuis commented 2 years ago

@mokalux Thanks for your addition

ccworld1000 commented 2 years ago

It seems a little complicated. GL has been abandoned. I may need to find a graphical API that is active in consulting the system association.

DanielChappuis commented 2 years ago

Yes you will probably need to use Metal API on iOS. Note that the ReactPhysics3D library does not depends on OpenGL (or any graphical API). You can use it with anything you want.

DanielChappuis commented 2 years ago

I am closing this issue. Do not hesitate to reopen it if necessary.