DanielChappuis / reactphysics3d

Open source C++ physics engine library in 3D
http://www.reactphysics3d.com
zlib License
1.55k stars 224 forks source link

boyancy calculation #400

Open brightening-eyes opened 2 months ago

brightening-eyes commented 2 months ago

in water dynamics such as ocean simulation, things like boats are floating in the water while something like a rock can fall through. or, when a character wants to swim, the boyancy should be applied in order to have that floating in the water. thanks

DanielChappuis commented 2 months ago

Thanks. I add this for a possible feature.