Closed DanielFNG closed 5 years ago
Implemented CoP processing. Before & after shown above.
Before in blue, after in red.
Fixed in cd526d46b34ae5614b8335bdd73db25715398752.
Better not to extrapolate all the way down to 0. This is not natural when you look at the final data and if CoP's are inaccurate at low forces you can't assume this. Instead, we say that below the threshold at which CoP is accurate, we assume the Cop is equal to its value at the boundary during stance, and is undefined (or set to 0 for OpenSim processing purposes) outside of stance.
Modifications to this fix implemented in commit cfa462a2f26b0b4360345e56d24a93f655443487
Plot the x component of the CoP. There are spikes in two locations: just before it goes to 0, and after (at the end of the gait cycle). Think this is due to the filtering & segmentation process. Investigate potential fixes & changes to this.