The support of the FXCop rule engine was built-in in the SonarQube C# plugin. But this engine has been progressively deprecated by Microsoft. Indeed the rule engine doesn't rely on Roslyn and so will never be as well integrated in the build environment than a Roslyn analyzer can be. By extracting the support of FXCop in a dedicated SonarQube community plugin we're following the same trend.
The support of the FXCop rule engine was built-in in the SonarQube C# plugin. But this engine has been progressively deprecated by Microsoft. Indeed the rule engine doesn't rely on Roslyn and so will never be as well integrated in the build environment than a Roslyn analyzer can be. By extracting the support of FXCop in a dedicated SonarQube community plugin we're following the same trend.