DanielOaks / Craft

A simple Minecraft clone written in C using modern OpenGL (shaders).
http://www.michaelfogleman.com/craft/
MIT License
12 stars 4 forks source link

Useful suggestions #6

Open DanielOaks opened 10 years ago

DanielOaks commented 10 years ago

Some very useful suggestions on how to extend Craft from @Seegras in fogleman/Craft#138

DanielOaks commented 10 years ago

Re the partial blocks and such, I've been thinking about switching from using the tile_ids struct in src/item.c to using something like faces, that actually defines how the 3d model is laid out and the textures it uses.

That said, I have no clue how to actually implement this yet, but it's something we'll need to look into if we're gonna actually get anything more complex than full blocks