Open DanielOaks opened 10 years ago
Re the partial blocks and such, I've been thinking about switching from using the tile_ids
struct in src/item.c to using something like faces
, that actually defines how the 3d model is laid out and the textures it uses.
That said, I have no clue how to actually implement this yet, but it's something we'll need to look into if we're gonna actually get anything more complex than full blocks
Some very useful suggestions on how to extend Craft from @Seegras in fogleman/Craft#138