Open DanielOaks opened 6 years ago
Taking some inspiration from Liquid on this, actually. {{variable}}
, {% control flow %}
etc. That's the rough plan right now at least.
Very initial beginnings of this in aa2c4830614ad2c3821fc4b0749578ee51c04f2a
So we do need some sort of system to parse the scene markdown, let people insert variables and all.
Considering that we do allow standard markdown syntax, I'll probably use
{}
for the variables and insertion / flow control, rather than[]
like Fen's games do.I've got some decent prior art in this area so I'll take a look at that, and see what else around the web has worked for text-based RPG scripts. Should be fun to implement.