DanielOhn / breakout

making breakout in pixijs.
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fix collision #1

Open DanielOhn opened 4 years ago

DanielOhn commented 4 years ago

doesn't take in account rotation of sprites. uses their original height and width

DanielOhn commented 4 years ago

https://math.stackexchange.com/questions/270194/how-to-find-the-vertices-angle-after-rotation

possible solution, just need to implement it