Danielv123 / gridworld

Automatic creation of distributed factorio gridworlds connected using edge_transports
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Map splitting #35

Open Danielv123 opened 4 months ago

Danielv123 commented 4 months ago

Should be fairly trivial in comparison to merging.

  1. Upload a normal map in the web ui
  2. Extract map exchange string and create a gridworld based on that
  3. Prepopulate the gridworld using the uploaded map as a base. Delete all chunks outside of the normal grid square area.

A major challenge I forsee is figuring out how much of the map to pregenerate. I suppose just picking all squares with inserters, belts or rails should do pretty well. Another option is simply to ask for a number squared.