Closed OneSman7 closed 7 years ago
Hi, it seems I made a bug on last release, I was refactoring and forgot to call addDebugUi only if debugEnabled = true, currently addDebugUi is called always.
Regarding close button, there is closeButtonImage property so you can use that unless you need totally different layout.
I will fix it this weekend and add new release, I will also add ability to remove close button.
Thank you for the feedback and sorry for the trouble.
Great news! Thank you. There was little trouble since I decided to write you at the early stages of development.
I've added ability to remove close button and to hide debug UI in version 1.1.1.
Thanks for a great library! It is the only one supported and supporting modern Swift syntax :) It works very well and I'd like to use it in my app.
But I need a way to remove debugLabel, debugMapButton and closeButton cause I will be using my own interface for augmented reality in product version of my app.
It is not totally impossible now, but I need to use dirty hacks like:
It would be cool to just call a specific method.