DanijelHuis / HDAugmentedReality

Augmented Reality component for iOS, written in Swift.
MIT License
480 stars 97 forks source link

SceneKit Version #36

Closed Minitour closed 7 years ago

Minitour commented 7 years ago

What do you think of recreating this framework using SceneKit? Would be cool to have objects displayed in a 3D space using scene kit.

DanijelHuis commented 7 years ago

It is an interesting idea but I don't have the time for it.

Probably only new ARPresenter would have to be written, everything else stays the same.

candidobugarin commented 7 years ago

Hello!

For you to add scenekit elements, simply change the AnnotationView, more specifically when it loads the UI. No modification is required in the libraries.

pabelnl commented 6 years ago

Create a new var of type SCNView and follow how the labels are created and added to the subview and save an instance of then using the new var.