DanijelHuis / HDAugmentedReality

Augmented Reality component for iOS, written in Swift.
MIT License
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Implement ARKit-CoreLocation for higher accuracy? #55

Closed entttom closed 7 years ago

entttom commented 7 years ago

Hey,

have you hear from ARKit-CoreLocation? https://github.com/ProjectDent/ARKit-CoreLocation Have you thought of Implement it for a higher accuracy with iOS 11? And it also supports altitude - which isnt as far as a can remember ( i looked into your project when it was in an early version number) not supported?

Best regards, Thomas

DanijelHuis commented 7 years ago

Hi,

ARKit and this library are very different, ARKit works with SceneKit and 3D world, this library is all about heading and angles on flat 2D view. It would require changing pretty much everything to merge any functionality.

I don't think I will use any ARKit features in this library, the library you posted seems really great so there is no point either.

Rjmaurya13 commented 6 years ago

Hi, Can I have all this same feature of HDAugmentedReality into ARKit-CoreLocation library. Or can we achieve into ARKit-CoreLocation library. As I am stocked in some feature where I need ARKit-CoreLocation library like feature that is not possible in HDAugmentedReality. So I wanted to move to ARKit-CoreLocation. Please help.