Open WegPast opened 8 years ago
Deleting the "mad" tile from the tilse palette and re-create it seems to get it to work again... I think the tile palette is a bit buggy...
Thanks for the report. If you could upload a file with the issue that would help me debug it.
Could it be that the data in the canvas is out of sync with the tile data? You could try Extras>Refresh all tiles in canvas. That will redraw all the tiles with their actual transformations, if the data in the canvas has for some reason become incorrect.
Perfect ! The 'Refresh all tiles in canvas' option made it working again ! Thanks :) Trying to reproduce it...
Here is one : HUD_inventory - bug.zip
So here a strange issu that I have. When editing a tile (whose duplicated on my canvas) strange occurs like color filling the wrong part of my canvas or color filling when after i did a pen stroke: