Dante-666 / bouncy-ball

hello world game for g3d development and learning
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Textures are not mapping correctly for a square Mesh with multiple quads. #15

Open Dante-666 opened 4 years ago

Dante-666 commented 4 years ago

This may require knowledge of texture mapping and how G3D handles this. Also repeating normal maps is something which is needed here.

Dante-666 commented 4 years ago

Texture mapping is on spot, it's just that there was a spotlight of immense brightness which was creating this illusion. Still, explore if a normal map can be tiled.