Open Dante-666 opened 4 years ago
This may require knowledge of texture mapping and how G3D handles this. Also repeating normal maps is something which is needed here.
Texture mapping is on spot, it's just that there was a spotlight of immense brightness which was creating this illusion. Still, explore if a normal map can be tiled.
This may require knowledge of texture mapping and how G3D handles this. Also repeating normal maps is something which is needed here.