Dante-666 / bouncy-ball

hello world game for g3d development and learning
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Implement scene editing under G3D_DEBUG preprocessor. #36

Closed Dante-666 closed 4 years ago

Dante-666 commented 4 years ago

This is of utmost importance. Created a branch for the same. Let's try breaking the graph a bit.

Dante-666 commented 4 years ago

Works. Need to figure out how to know that current enitity is being edited. And if so, disable the physics simulations on it, or grabbing the frame. Something.