Open GoogleCodeExporter opened 8 years ago
You're supposed to set a default image before telling the emulator to use it.
Just loading an image will not work, you have to set it as default from the
image reader option menu.
Still, I guess that the crash should be replaced by an error message or a
prompt to select a default image...
Original comment by Mr.PsyMan
on 18 Jul 2010 at 6:53
Yes, thanks for the quick reply.
As noted in my original post, I previously had run that image. In my config
file I have this line, before setting the LoadDefaultImage to true:
LastImage=D:\Emulators\Sega Dreamcast\roms\Jet Grind Radio v1.005
(2000)(Sega)(NTSC)(US)[!].cdi
But it seems that there was another setting that needs to be set. I assumed
that the last loaded program would be the default.
DefaultImage=defualt.gdi
The above line is "out of the box", and was not set by me (sic).
In fact, if I change the defaultImage setting noted above to the image path, it
works fine (no crash).
So you are right, it should give some valuable error message. I think some
exception handling around the load of the default image should help, and then
if there is some error, just throw a message box up with the exception text.
Thanks, now I have a workaround.
Original comment by jeremys...@gmail.com
on 18 Jul 2010 at 7:51
Original comment by KrossX3
on 18 Dec 2010 at 7:24
Original issue reported on code.google.com by
jeremys...@gmail.com
on 18 Jul 2010 at 5:51