Dapperduck / nulldc

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game crashes when running giving internal fatal error, which terminates the window giving usual windows report error #500

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1: Run Shenmue 2
2: After playing for lengthy periods especially on disk 4 crash occurs

What is the expected output? What do you see instead?

The expected output is: The game should continue running however error is 
incurred

But instead I see: error of "Fatal error: SHIL: Internal Fatal error 
in rec_shil_iNimp -> dc\sh4\rec_v1\sh4_cpu_shil.cpp: 82

What version of the product are you using? What build? What plugins?

I use version: *Edit me*

I use a *Edit This*Release*Debug*-NoTrace*Edit This* build

I use the following plugins:

PowerVR Plugin: *Edit me*
GDRom Plugin: *Edit me*
AICA Plugin: *Edit me*
ARM7 Plugin: *Edit me*
Maple Plugin(s): *Edit me*
Ext.Device Plugin: *Edit me*

On what kind of system?

My system specifications are as follows:

Operating System: *Edit me*
CPU: *Edit me*
Video Card: *Edit me*
Sound Card: *Edit me*
Additional related hardware and/or software: *Edit me*

Please provide any additional information below:

*Edit me*Providing information on the selected options and/or features of
the software and/or the used plugins when building/running can also be of
some help*Edit me*

Original issue reported on code.google.com by dalbirsi...@googlemail.com on 9 Jul 2013 at 1:21

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