Dapperduck / nulldc

Automatically exported from code.google.com/p/nulldc
1 stars 0 forks source link

Shenmue II randomly crashing and CDDA buzz sound in What's Shenmue #519

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1: Load Shenmue II cdi and play
2: Load What's Shenmue cdi and make sure CDDA is enabled

What is the expected output? What do you see instead?

The expected output is:
1: Shenmue II should play correctly without crashing
2: No buzzing sound should be produced in What's Shenmue when CDDA audio is 
enabled

But instead I see:
1: in Shenmue II, emulator will encounter a fatal error and crash at some point
2: in What's Shenmue, the emulator will produce a high-pitch buzz sound 

What version of the product are you using? What build? What plugins?

I use version: r150

Here's a simple fix I made to resolve both issues.

Original issue reported on code.google.com by masterchan777 on 19 Apr 2014 at 4:06

Attachments:

GoogleCodeExporter commented 8 years ago
Heya,

Finally back home. I'll take a look in the morning!

Original comment by drkiiraz...@emudev.org on 23 Apr 2014 at 1:28

GoogleCodeExporter commented 8 years ago
Hmm, that's exactly the same as what the memset(.., 0, 2352) code should be 
doing there.

Original comment by drkiiraz...@emudev.org on 27 Apr 2014 at 9:51