Dargish / GLRender

Deferred HDR PBR renderer in OpenGL
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Image Based Lighting #11

Closed Dargish closed 9 years ago

Dargish commented 10 years ago

Cube map for environment light.

IES map for directional or point light.

Dargish commented 9 years ago

Cube map for environment light finished (bit hacky). Need to convolute the cube map for specular lighting for it to be more correct.

Dargish commented 9 years ago

IES maps are not complete, going to close this ticket for now and add them to a future ticket along with convolution of the cube maps.