Dariasteam / TowerJumper

Casual ability game
GNU General Public License v3.0
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[Bug] Mutitouch causing weird behavior #13

Closed Atrate closed 5 years ago

Atrate commented 5 years ago

Device info: LG G6 with AEX Oreo

If you touch the screen with two fingers at once (or a friend touches your screen), the ball can sometimes warp 180° around the centre of rotation of the levels.

Dariasteam commented 5 years ago

Oops that's true. I'm not quite sure how to deal with it as the system interprets that you have moved your finger incredibly fast. Let me do some tests.

Dariasteam commented 5 years ago

Fixed by f8f5aa086388d5fcf3a01b22af10975e9872438a

Ertain commented 5 years ago

I have read about a tablet problem (referenced in #11). I'm using the current commit (f8f5aa0) and it seems that the tablet swiping problem still persists.

Whenever I get to a certain point on the tower, I can't swipe to the left. Just in case, though, I'll test this problem a bit more.

Dariasteam commented 5 years ago

yup, I am facing the same problems just right now

Dariasteam commented 5 years ago

I think I managed to fix all input problems now, but haven't tested it much yet. Also I have a preliminary godot 3.1 version.

Dariasteam commented 5 years ago

Nope, needs more work

Ertain commented 5 years ago

Thanks for trying to fix the issue.

Dariasteam commented 5 years ago

So the multitouch thing is 100% fixed. The wall problems caused by the fix should be also corrected now. Could you please people test? https://github.com/Dariasteam/TowerJumper/releases/tag/v0.15

Ertain commented 5 years ago

When I can, I'll try out the fix on my tablet.

Atrate commented 5 years ago

The multitouch issue has been fixed in that version (completely disabling input while there are 2 or more touch points seems to work nicely).

The walls seem okay too, though I haven't tested it too thoroughly yet.

Dariasteam commented 5 years ago

Thanks, closing this then