DarioSamo / libgens-sonicglvl

Level Editor for the PC version of Sonic Generations
http://forums.sonicretro.org/index.php?showtopic=27333
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Using Mario & Sonic at the Rio 2016 Olympic Games character model files on modelfbx #18

Open TheDylanSang opened 5 years ago

TheDylanSang commented 5 years ago

Hello, can I possibly use character model files from Mario & Sonic at the Rio 2016 Olympic Games on modelfbx.exe? I want to know if I can do that, although the models for the body and head are two seperate models. Is it possible to do this? I tried looking at the code in modelfbx-convert-example.bat.

ActualMandM commented 5 years ago

Use modelfbx from Skyth's fork, it can grab bones from the model https://github.com/blueskythlikesclouds/libgens-sonicglvl

TheDylanSang commented 5 years ago

Yeah, but how do I?

TheDylanSang commented 5 years ago

OK, so I tried changing up the code in modelfbx-convert-example.bat in that fork, but I still don't seem to be getting it right. Can you help please?

TheDylanSang commented 5 years ago

OK, so I tried dragging the file onto modelfbx.exe, then I got the .fbx with bones. I congratulate myself, but how can I get its textures and animations onto it?

TheDylanSang commented 5 years ago

So, I did the things were I dragged the .model files into the modelfbx.exe in Skyth's fork, so I got the model with its bones, but how can I get the textures and animations?

blueskythlikesclouds commented 5 years ago

The DDS textures are actually GTX files with DDS extension. You'll need to convert them. As for animations, you can't rip them unfortunately.

TheDylanSang commented 5 years ago

I converted the textures to .png. However, when I did, the textures didn't show up on the model. Can I get help?

Also, too bad about the animations. I would want to take the camera into the character's mouth during the animation being played to see what it would look like. It would be cool.

blueskythlikesclouds commented 5 years ago

Sorry, I should have been more specific. You have to convert them to DDS, not PNG. modelfbx accepts DDS only.

Jaws-git commented 4 years ago

Looks like there is an issue with the recent Mario & Sonic Olympics Tokyo 2020. Adding it here since these games may be relatively similar. Runs on Hedgehog2, too. Faces come out broken on all branches (including sky's), while bones and verts are fine. Face indices offset/length changed? see https://imgur.com/llIqym7

TheDylanSang commented 3 years ago

Is there any working GTX to DDS converter?

Sajidur78 commented 3 years ago

@VideoGamePlayer7 A pretty good gtx converter is GTX-Extractor