Specular map support from the renderer made compatible with SM64RT. Thank you Dario for fixing it. A few sample texture maps are included. Left normalMapScale as an alias for uvDetailScale to ensure compatibility with previous texture_mod.json files.
Specular map support from the renderer made compatible with SM64RT. Thank you Dario for fixing it. A few sample texture maps are included. Left normalMapScale as an alias for uvDetailScale to ensure compatibility with previous texture_mod.json files.