I've noticed that when creating potions with potion making traits, it sometimes results to same potion and level but has a different NBT structure. This means they can't be stacked or considered same liquids when extracted by other mods.
just to note, the stacking feature is from other storage mods that allows same nbt and type to stack such as AE2, Sophisticated Storage/Backpacks, etc.
I've noticed that when creating potions with potion making traits, it sometimes results to same potion and level but has a different NBT structure. This means they can't be stacked or considered same liquids when extracted by other mods.
Here's a sample:
{id: "minecraft:potion", Count: 1b, tag: {Potion: "minecraft:long_strength", SkillBonuses: [{type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_amplification", chance: 0.0f}, {type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_duration", multiplier: 0.05f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_duration", multiplier: 0.4f}]}}
{id: "minecraft:potion", Count: 1b, tag: {Potion: "minecraft:long_strength", SkillBonuses: [{type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_amplification", chance: 0.0f}, {type: "skilltree:potion_duration", multiplier: 0.05f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_duration", multiplier: 0.2f}, {type: "skilltree:potion_amplification", chance: 2.0f}, {type: "skilltree:potion_duration", multiplier: 0.4f}]}}
^ to save you the headache, basically they have the same content but the sorting is different for some tags.
Passive Skill Tree: 0.6.13a Forge 1.20.1