Open zhaishengfu opened 1 week ago
Mmh, surprising. I don't think the code changed for that.
if you have time you can test this. i make a new clean project and only your addon, and install as you mentioned, so there should be no problem. and maybe i will spend time finding the reason, if i find i will tell you why
I'll eventually check it out but the 3.5 version is very low on my priority list.
ok. So your plugin will not support godot version 3.x in the future? If i want to use your plugin, is it better for me to update my project to godot 4.x?
The dev of the Godot 3 version has stopped. Only bug fixes from now on. The dev of the Godot 4 version has stopped for the free demo and continues for the BLAST version. There's a great deal of additional features in the Godot 4 version compared to Godot 3 and even more in the BLAST version. So, if you don't mind the process of updating to Godot 4, I advise you do. Also V3 and V4 of the plugin have incompatibilities so if you already did a lot of things, there might be stuff you'll need redoing. Especially animations.
good plugin. I tested V4.4 and SpawnPoint's rotating_speed can work well, but for V3.4 and V3.5, the rotating_speed not work at all, even though i add
rotate(rotating_speed)