DarkCastleMUD / DarkCastle

Dark Castle is a text-based MUD (multi-user dungeon) that was originally based on DIKU MUD around 1995. It has been running since then.
https://www.dcastle.org/
GNU Lesser General Public License v2.1
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bug with combat_mastery SQ #139

Closed jhhudso closed 2 years ago

jhhudso commented 3 years ago

Warrior on port 6666 got stuck in middle of SQ after a reboot or crash. Their varstat output was: ready4diploma -- true combat_mastery_sting -- true combat_mastery_talon -- loaded combat_mastery_whip -- true combat_mastery_blade -- loaded combat_mastery_bludgeon -- true combat_mastery_phaser -- loaded combat_mastery_crush -- true wants2fight -- true combat_mastery_flail -- loaded victim -- null combat_mastery_bludged -- done combat_mastery_stung -- done combat_mastery_crushed -- done combat_mastery_whipped -- done informed -- true worthy -- maybe

TehDreadPirateRoberts commented 2 years ago

Part of the reason he got stuck was because the crash reset some things and it must have also cleared the diploma from the mobs inventory.... @jhhudso we could solve part of the problem by using [save] on the tempvars... let me know if you want me to write that into the mprog or if we just figure that this is kinda a 1 off and we leave it. MPSETTEMP [save]