DarkCastleMUD / DarkCastle

Dark Castle is a text-based MUD (multi-user dungeon) that was originally based on DIKU MUD around 1995. It has been running since then.
https://www.dcastle.org/
GNU Lesser General Public License v2.1
12 stars 11 forks source link

Proposal: Make randomized EQ stats a variable in armor/weapon/held item obj files #173

Open dmhenderson76 opened 2 years ago

dmhenderson76 commented 2 years ago

Example:

A 4/4 armor can boost to 5/5 A 5/5 piece can boost to 7/7 (because of the way the numbers round) There currently is no way to get a max 6/6 armor piece in the game without doing goofy stuff like having two +3 AFFECT flags This happens with other numbers too and it gets worse the higher you go - this is just an example

Proposal: Make the +/- number a variable between 1 and 10 that can be manually set in the obj file. We would of course add guidance to what is/isn't acceptable in the EQ matrix