Set victim hunger and thirst to 0 upon death.
Changed the way that elemental aura works so that is no longer removed when elemental height changes.
Add a little more damage bonus to spells when elemental aura is present.
Added "random" command that will give you a random number between 1 & 100 (could be useful for deciding who gets loot if 2 people need the same item).
The return after editing 3rd arg with zedit was always 0 for certain line types, fixed to return actual vnum.
Set victim hunger and thirst to 0 upon death. Changed the way that elemental aura works so that is no longer removed when elemental height changes. Add a little more damage bonus to spells when elemental aura is present. Added "random" command that will give you a random number between 1 & 100 (could be useful for deciding who gets loot if 2 people need the same item). The return after editing 3rd arg with zedit was always 0 for certain line types, fixed to return actual vnum.