DarkCoveR / darkrp

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Gamemode completely breaks after a few hours of being online? #943

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What is the bug? (It has to be a DarkRP bug, nothing else!)
Gamemode completely breaks.

What steps will reproduce the problem?
1. Have server run for 4 hours+

Do you have any errors? serverside or clientside? If you do, which ones?
Read additional info

Are you using the downloaded version or an SVN revision (if SVN, which
revision number)?
Latest SVN.

Please provide any additional information below.
My server has been running for around 4-6 hours since the last crash. It has 
had up to 32 players at once point.
It seems after __ amount of hours the gamemode simply breaks down.
Nothing loads.
Everyone can gravgun the world.
Everyone can remove everything and anything.
When you spawn you spawn it's all messed up.
Basically everything is broken.

The easiest way to explain what happens is: 
Run a Garry's Mod 12 server with DarkRP and remove the servers cache so the 
players are unable to download the cache and you will find the game completely 
broken for them.. Exactly what happens.

I can't code so don't exactly understand what could of caused it and as you can 
probably tell I've explained it pretty badly. I did take a picture of the 
console though and uploaded a small part of the server logs from around the 
time it happened:
Image: http://puu.sh/12oEF
Logs: http://pastebin.com/4TYe6pu3

Btw, when it happened I was already in the server and everything was fine for 
me. I decided to try re-connecting and I had the exact same issues as everyone 
else.

Original issue reported on code.google.com by munchur...@gmail.com on 5 Sep 2012 at 11:22

GoogleCodeExporter commented 8 years ago
Forgot to add a simple restart will fix the issue.. Can be very annoying for 
players for obvious reasons.

Original comment by munchur...@gmail.com on 5 Sep 2012 at 11:24

GoogleCodeExporter commented 8 years ago
looks like someone did gamemode_reload in console. Are you sure that is not the 
case? How often have you seen this? 

Original comment by fpeijnen...@gmail.com on 6 Sep 2012 at 4:38

GoogleCodeExporter commented 8 years ago
I saw it yesterday too after the server had been online for multiple hours.

Nobody has any access in-game or to the dedicated server it is hosted on other 
than me. I most definitely did not reload the gamemode. I will try and have the 
server up for a couple hours tomorrow to try and repeat it.

Original comment by munchur...@gmail.com on 6 Sep 2012 at 5:01

GoogleCodeExporter commented 8 years ago
Strange, since GM12 was broken I put up the server for my players to play on. 
Within the first few minutes we hit around 13 players, everyone was changing 
jobs and so on... BAM is happened. I have a feeling it may be related to FAdmin 
for some reason, it's almost like I toggled it when I pressed tab... Please 
keep this issue open.

Original comment by munchur...@gmail.com on 7 Sep 2012 at 1:44

GoogleCodeExporter commented 8 years ago
The errors tell me several things:
This error:
[gamemodes/darkrp/gamemode/server/gamemode_functions.lua:429] attempt to index 
local 'TEAM' (a nil value)(Hook: PlayerSetModel)
Can only occur on the GMod 13 version of DarkRP. You can't run that shit on 
gmod 12.
If you're running this on GMod 13 (and you reported the bug incorrectly) it 
means you fucked up one or more of the jobs in shared.lua

All the other stack overflow errors can only occur on gmod 13. line 171 in 
util.lua is empty. Besides that, stack overflow errors are not DarkRP's fault, 
especially if they suddenly occur in EVERY hook. In gmod 12 it happens when you 
reload the gamemode.

Original comment by fpeijnen...@gmail.com on 7 Sep 2012 at 3:29

GoogleCodeExporter commented 8 years ago
I can't do anything with this report. See if there are earlier errors and post 
them here.

Original comment by fpeijnen...@gmail.com on 7 Sep 2012 at 4:49