DarkKilauea / godot-scene-map

Provides a helper node for building tile based worlds out of similarly sized scenes.
MIT License
24 stars 8 forks source link

Support individual cell rotation #1

Closed xaqbr closed 3 years ago

xaqbr commented 3 years ago

Could you add support for individual cell rotation like in GridMap? I can sort of work around this by editing the children's transforms manually, but they all get reset any time I add a new item to the scene palette.

DarkKilauea commented 3 years ago

Yea, I think that makes sense. I'd like to get to feature parity with GridMap so this addon can be used as a replacement.

DarkKilauea commented 3 years ago

I added support for rotating cells in the main branch.

If you'd like to take a look and give feedback, please follow the instructions to manually install the addon in the README, then leave feedback in this issue. I plan to spend some more time tweaking the workflow before publishing an update to the Asset Library.

Thanks.

DarkKilauea commented 3 years ago

Released to Asset Library in version 0.6