DarkKilauea / godot-scene-map

Provides a helper node for building tile based worlds out of similarly sized scenes.
MIT License
24 stars 8 forks source link

Allow picking an item from the viewport as the current scene to paint. #2

Open DarkKilauea opened 3 years ago

DarkKilauea commented 3 years ago

In GridMap, if you hold the CTRL button and click on a cell, the Mesh Library will select the matching item for the current "brush". To reach feature parity, I'd like to support picking existing scenes from the 3D Viewport that are already assigned to the active SceneMap.