DarkMuesli / CreationQuest

3 stars 0 forks source link

TODO: Room refactoring #2

Open DarkMuesli opened 7 years ago

DarkMuesli commented 7 years ago

Originally a class structure featuring rooms as dedicated classes was considered. This should be implemented in order to give rooms the ability to interact among each other.

(Something like a Room class, each having a reference to a TiledMap, a list of entitys(, a player?) etc...)