The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
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Easy modification -- Coronas Via QuakeC, no .rtlights needed #128
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Baker7 opened 8 months ago
cl_main.c : CL_LinkNetworkEntity
Step 1: Find the if block that looks mostly like this ....
Step 2: Slam this else clause (--->THEN YOU ARE DONE, MODIFICATION COMPLETE!!! <---- )
Step 3: Profit
The corona size uses the .scale field <----
An entity looks like this ....
PFLAGS_CORONA_2 is the magic.
Green corona ...
Green corona entity looks like ...
The coronas in the first screenshot look like this ... because it is QuakeC progs.dat controlled ... you can add or remove them in QuakeC.
For completion ... QuakeC for info_corona
.fgd (map editor definition for J.A.C.K. and Trenchbroom mostly supports fgd)