DarkPlacesEngine / DarkPlaces

The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
https://icculus.org/twilight/darkplaces/
GNU General Public License v2.0
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Strange invisible entities problem in "The Seal of Nehahra" #14

Open KynikossDragonn opened 3 years ago

KynikossDragonn commented 3 years ago

There are some scenes in the machinima's demos where entities are suddenly nolonger drawn, it doesn't matter if I change the entity culling cvar's and r_novis at all, not sure what's happening here.

What's really odd is particles are shown correctly, just none of the sprites or models as if the entities are completely invisible. The map still renders properly when this is happening as do the dynamic lights (if any).

Screenshots: Screenshot_2021-10-04_11-32-23 Screenshot_2021-10-04_11-33-37

Cloudwalk9 commented 3 years ago

What version of the engine? Operating system? Graphics driver?

KynikossDragonn commented 3 years ago

The version is a clone of this repo made on 15:28:04 Oct 3 2021, compiled as release.

I'm using Void Linux, the kernel is: 5.13.19

My OpenGL as detected by darkplaces:

GL_VENDOR: Intel
GL_RENDERER: Mesa Intel(R) Iris(R) Pro Graphics 580 (SKL GT4)
GL_VERSION: 4.6 (Core Profile) Mesa 21.2.3
Detected GLSL version 460
Using GL32 rendering path
Cloudwalk9 commented 3 years ago

On which chapter (or demo file) are you experiencing this?

KynikossDragonn commented 3 years ago

I notice the disappearing entities in the following:

Worlds Collide (crisis.dem) Minor Setback (counter3.dem) One Man (quake.dem)