DarkPlacesEngine / DarkPlaces

The official repo (replaces SVN). Branches `master` and `div0-stable` are synchronised with https://gitlab.com/xonotic/darkplaces. Merge requests should target the `master` branch.
https://icculus.org/twilight/darkplaces/
GNU General Public License v2.0
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Explosions leave scorch marks on water surfaces #175

Open hemebond opened 3 months ago

hemebond commented 3 months ago

I killed a rotfish and there was a scorch mark left on the surface of the water.

image

Baker7 commented 1 month ago

I did some quick tests ...

surfaceparm nomarks // still gets decal
surfaceparm noimpact // still gets decal
WATER --> GETS DECAL

DarkPlaces classic ... "cl_decals_newsystem 0"

surfaceparm nomarks // still gets decal
surfaceparm noimpact // still gets decal
WATER --> NO DECAL // <------------ 

Might be some existing code in Xonotic DarkPlaces in cl_decals_newsystem 0 that could get ported over to DarkPlaces Beta.