I have merged two branches into a single branch as both were closely related and it might be easier to handle a single PR in current circumstances.
So this PR now contains following:
https://github.com/DarkRiftNetworking/DarkRift/pull/182
I have removed .props import, BaseOutputPath and BaseIntermediateOutputPath from each csproj. It was all moved to Directory.Build.props. BaseIntermediateOutputPath is now set to more appropriate value. (Also gets rid of the build warning)
https://github.com/DarkRiftNetworking/DarkRift/pull/183
I have just modified DefaultItemExcludes - now excludes unity .meta files and unity asmdef files. Both do not need to be part of the project build. Those files are not present in unity generated projects so we can follow same path and have a prettier and more usable and pleasing solution.
I have merged two branches into a single branch as both were closely related and it might be easier to handle a single PR in current circumstances.
So this PR now contains following:
https://github.com/DarkRiftNetworking/DarkRift/pull/182 I have removed .props import, BaseOutputPath and BaseIntermediateOutputPath from each csproj. It was all moved to Directory.Build.props. BaseIntermediateOutputPath is now set to more appropriate value. (Also gets rid of the build warning)
https://github.com/DarkRiftNetworking/DarkRift/pull/183 I have just modified DefaultItemExcludes - now excludes unity .meta files and unity asmdef files. Both do not need to be part of the project build. Those files are not present in unity generated projects so we can follow same path and have a prettier and more usable and pleasing solution.