A new skill for fighter types and optionally on some weapons would be to add the affect of "Bleed". This affect would work reduces your regen rate, and takes away a bit of health each tick.
This should be a weaker affect more akin to what poison does now. Should it affect strength as well? It would be kind of crazy if it stacked each tick.
It should less important to heal than blind, but more than a single shot of poison.
A new skill for fighter types and optionally on some weapons would be to add the affect of "Bleed". This affect would work reduces your regen rate, and takes away a bit of health each tick.
This should be a weaker affect more akin to what poison does now. Should it affect strength as well? It would be kind of crazy if it stacked each tick.
It should less important to heal than blind, but more than a single shot of poison.