Closed kotmatross28729 closed 1 year ago
Not sure I can even fix this. But can you provide the shaders (and shadermod) and everything else I need to reproduce?
/weather rain
Basically, to fix this, you need to somehow disable them during the winter season. They can be disabled in the shader files by opening the archive, further along the path shaders\lib\reflections\rainPuddles.glsl
and find line 29 val + = texture2D(noisetex, ppos / 128.0 - frametime * 0.005).r * 0.35;
after it (that is, instead of the empty line 30) put return val;
It should turn out like this:
Seems to needs Shader Options -> Materials -> Advanced Materials : ON And possibly another resource pack it says? Anyways, I can't get ripples to work, please tell me what I need to do for ripples to appear.
Shader Options -> Materials -> Specular & Reflections -> Rain Reflection : ON (Should be enabled by default)
Try pressing "Reset" and enable Advanced Materials (And yet, what I showed above (in the shader files) is needed to disable ripples)
Alright, I thought it only happens on water... It works now, and I'm looking into it
Should be fixed by d448a17ea700d5054daa19b0cc9894e3d4f5f776. It's a hacky hack, but it works. Please test...
Should be fixed by d448a17
Wow, I didn't even think you'd be working on this. But you did! Thank you very much! (I tested it and it works without problems, thanks again!)
Some shaders (eg bsl) have rain puddles. But with serene seasons, in the winter season it snows instead of rain, but there are still rain puddles
https://github.com/DarkShadow44/SereneSeasons/assets/110309314/8ea7bfa6-3b82-4ded-8010-7f6466de4502