Closed JesseGuerrero closed 1 year ago
Familiars were not set to isForcedMultiCombat. But it doesn't need to be checked, so I made a case for familiars in canAttackMulti. Also added ability to list materials needed at summoning obelisk and fixed granite lobster.
Familiars were not set to isForcedMultiCombat. But it doesn't need to be checked, so I made a case for familiars in canAttackMulti. Also added ability to list materials needed at summoning obelisk and fixed granite lobster.