Open TAHuntling opened 2 months ago
as discussed in discord, this is not exactly going to be the easiest thing to implement. Many FX are hard coded and baked into skills and the client. this flag would not have as much of an effect as you may think and it would be a ton of work to implement for a partial implementation
Is your feature request related to a problem?
After having a conversation with a community member, she mentioned motion sickness caused by the shaking effects in Venture Explorer as well as exploding missiles on crux. It was brought to my attention this may affect players with epilepsy as well.
Describe the solution you'd like
After messing around with changing shake effects, specifically within the
AgSpaceStuff.cpp
file, it is possible to disable or limit shaking effects. My proposition is to develop either a command forSlashCommandHandler.cpp
which would help to disable this effect for those players who need it./screenshake true
or/screenshake false
where screenshake true would be the default for all players.Repository breaking implications
It may not be possible to configure the screenshaking effect for a single player, which if done incorrectly could potentially disable screenshaking for every player, rather than the one using the command.
Describe alternatives you've considered
No response
Additional context
This would just be a great help for those with epilepsy or motion sensitivities..
Thanks to Ginger for bringing this to my attention