Darkhax-Minecraft / MobStages

Allows mob spawning to be put into stages
GNU Lesser General Public License v2.1
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Range issue on mp servers #13

Closed Gamertech closed 3 years ago

Gamertech commented 4 years ago

MobStages-1.12.2-2.0.8

Currently using MobStages on a server and it works perfectly aside from one thing.

I've left ranges at default, so from your CF page it should be 256 but end-game gated mobs are still spawning around my base even when I'm 2k+ blocks away from it.

I'm using FTB for chunk claiming/chunk loading, so it might be that it's counting as 'me' and continuing to spawn gated mobs around my base as if I was there?

Main problem is I've got end-game mobs unlocked while other players aren't as far along and don't have the gear to survive them.

Any advice on this Darkhax?

Darkhax commented 3 years ago

It sounds like the mobs spawned in those chunks while you were there and have not de-spawned yet, probably because the chunks were kept loaded by chunk loading or the mob in question has properties which prevent despawning. This is mainly a technical limitation of intentional vanilla/modded mechanics.