Open dillasyx opened 8 years ago
this is probably something on their end. depends on how they are progressing the stages i would say.
maybe but pumping directly in drums work
from what mod? the thing about the tardis tanks is that they are not actually in the roundels, the tanks data is in the tardis's central TE in the middle of the console. depending on how the devs of the mod handle the "aging" of the fluid could have an effect. very few mods have fluids change ID's while in a generic tank (none that i know of anyway) so it's their problem and responsibility imo to fix it as they are doing something abstract.
any other fluid tank is working, that i tested also thermal expansion and enderio and i think drums are added by extra utilities?! don't know exactly
i reiterate the point of this being more on "Psychedelicraft's" end imo. dark cant make a special case to handle every mods system. unless practically EVERY mod starts doing aging liquids in generic tanks there really isnt a point to making this work, more effort than its worth imo. just use ender tanks or some other fluid transport method instead of the roundels
in my modpack you crash on the moon and you are alone, the mission was to find an alternative to the earth. and when you are alone and try to survive, why not a great whisky?
I found a bug while building an automated drink producing farm in the tardis. When you pump for example "Wine Half Wash" into the tardis tank to have it somewhere else in the tardis, the drink changes to the first production stage. Grape Juice -> Wine Half Wash -> Wine Wash, but Wine Wash and Wine Half Wash in the tardis come out as Grape Juice.