Closed cmbasnett closed 1 year ago
I wrote this out earlier with every intention to help here, but I think think that this could very well be done by a separate program and shouldn't necessarily be put into this Blender add-on since I don't want to bloat it out to cover everyone's specific use cases.
All it would require is a program that could read the sequence information from the PSA and then dump it out to a format that UCC can understand.
I can re-open this if I'm given a compelling reason, but for now I'm going to get this off of the to-do list.
People using this add-on for UE1 animations have to do a lot of manual "frame counting" and and physically type out the frame ranges for animations after combining all of their animations into one mega-animation. This workflow is horrible, of course, and could easily be automated.
For the PSA exporter, add an option to switch to "UE1 mode", where the sequences are automatically concatenated together, and write a sidecar file of all the UE1
#exec
commands, like below (full sample file also attached):AKs74u.txt