Closed Dioltwee closed 10 months ago
My main hang-up with this is that applying a different scale would invalidate the rig for use with any associated PSA files that might be imported (which would likely lead to people reporting bugs about that instead). The only way that I would consider adding this is if it just automated the setting of the object scale of the armature, without applying anything.
I have to admit that personally I dislike the idea of even providing the option. The preivous PSK addon had, by default, an automatic scaling down that generated endless headaches for anyone not expecting that particular scaling. I just don't believe that the extra 3 keystrokes it would take to scale the object down is worth automating if it opens the door for more bug reports in the future. For me, as an add-on maintainer, it is easier for me to let the user handling any workflow-specific scaling that doesn't have anything to do with the actual importing of the data.
Against my better judgement, I'm going to add this. It will simply set the scale of the top-level object, without applying anything. That way any imported animations will still work.
@cmbasnett thank you so much for adding that function, is such a good quality of life improvement!
Hello, I would love to suggest an added option to specify scale when importing psk to blender, everything works properly so far, but I have to adjust the scale of the imported models as they are huge, this didn't happen on the previous addon and blender versions.
To solve this I select the hierarchy and diminish the size from 1 to 0.01 and apply scale Solution is simple but I know it can be automated.
Thank you!