Closed yoyobatty closed 8 months ago
This is not a bug. The actions are stored as data blocks that can be accessed and applied to your armature through one of the many animation editors (e.g., action editor, NLA etc.).
I'm not exactly sure what to do then... Blender is very new to me and I don't find it super intuitive. I check out the action editor and I see this
Here's a video demonstrating the use of the PSA importer and getting the actions to show up: https://github.com/DarklightGames/io_scene_psk_psa/issues/56#issuecomment-1800919076
Closing this, as there is no bug here.
Since I get this report a lot from new Blender users, I've added a new section in FAQ in the README that addresses this confusion.
I appreciate the help, I would have been completely lost without that :)
Versions Blender: 3.6.7 & 4.0.2 io_scene_psk_psa: 5.05 & 6.10
Describe the bug I use the latest version of Umodel from https://www.gildor.org/en/projects/umodel#files to export my files from UT2004. Everything successfully exports, including the mesh, animation and texture. I can import the .PSK file no problem. I select import .PSA file, and nothing happens, it says actions imported. I see no animation in my collections. I tried both versions of blender. I even tried a different version of Umodel, same thing, the model imports no issue, the animation for either one just does nothing. It says action imported, but I don't see anything. Problem occurs in both versions of blender and both their respective compatible addons
To Reproduce Steps to reproduce the behavior:
Expected behavior I expect the animations to import but nothing happens.
Screenshots
Files
Example psk/psa files https://1drv.ms/u/s!ArqmGMsJpcWFk3fWt6vbJuboioZL?e=R1HkA6
Additional context None