Closed blindspell closed 12 years ago
please post core dump thanks -)
i will rebuild the core later today on debug to see the error i dont get any dump on release and release with deb info
should be fixxed by e757d97e234ba33898ad9a5d383116fbdb55929e
no it isn't i will provide crash info later today
http://pastebin.com/VBLu7Han and the dump shows me that the crash comes from CombatAI.cpp //casterAI// if (AISpellInfo[_itr].condition == AICOND_COMBAT && m_attackDist > GetAISpellInfo(_itr)->maxRange) m_attackDist = GetAISpellInfo(*itr)->maxRange;
I cant reproduce that. Please give more info to reproduce the crash.
try to cast mirror image with no target and you will get it
even with target the CombatAI crashes
void CasterAI::InitializeAI() { CombatAI::InitializeAI(); m_attackDist = 30.0f; for (SpellVct::iterator itr = spells.begin(); itr != spells.end(); ++itr) if (AISpellInfo[_itr].condition == AICOND_COMBAT && m_attackDist > GetAISpellInfo(_itr)->maxRange) m_attackDist = GetAISpellInfo(*itr)->maxRange; if (m_attackDist == 30.0f) m_attackDist = MELEE_RANGE; }
Something here is causing the crash all of the crash dumps are the same
tried but cant reproduce even without target
ok maybe its something from my side i will check it probably i cant initialize this void i mentioned above
confirm this bug
For me don't crash now, before yes... maybe was fixed for unknown cause XD
newest core still crashes takes the casters mana doesnt create mirrors and after few seconds the server crashes
by newest I mean https://github.com/Darkpeninsula/Darkcore/commit/78627c25b62ee388850d9abe59a931d91fc88493
I can't reproduce this bug too... I've tried with and without target, in combat and out of combat, but it doesn't crash or report error (except for head graphics)...
is this what it keeps doing to you ? http://pastebin.com/VBLu7Han
yes
I' ve tested this bug in 3 different condiotions :
I think that this issue can be closed.
When casting this spell the core crashes you cant even see the clones