[x] checked the commit log to see if my issue has been resolved since my server was last updated
Client Version (type /ver in game) :
30181205_0
Source Branch (master/stable) :
master
Additional Information (Steps to reproduce/Expected behavior) :
on a multiserver system, if a player logs into an instance zone or a GM ports to it. Either situation they do not have an instance attached to enitity and when warping from that zone to another it will crash the map.
have a crash dump
https://www.dropbox.com/s/djqz1zbpynzatht/zone%20no%20instance%20crash.rar?dl=0
I have:
Client Version (type
/ver
in game) : 30181205_0Source Branch (master/stable) : master
Additional Information (Steps to reproduce/Expected behavior) : on a multiserver system, if a player logs into an instance zone or a GM ports to it. Either situation they do not have an instance attached to enitity and when warping from that zone to another it will crash the map. have a crash dump https://www.dropbox.com/s/djqz1zbpynzatht/zone%20no%20instance%20crash.rar?dl=0